Systems Programming

Building System Utilities in Go

Build production-quality Go system utilities — disk usage analyzers, log parsers, process monitors, file watchers with fsnotify, structured output formatting, and distributing …

Debugging System-Level Issues in Go

Master Go debugging — Delve debugger commands, structured debug logging, detecting goroutine and memory leaks, diagnosing deadlocks with pprof, using race detector, and tracing …

File System Operations at Scale in Go

Handle large-scale file system operations in Go — parallel directory walks with bounded concurrency, streaming large files with custom buffer sizes, atomic directory operations, …

Memory Management and Allocation in Go

Master Go memory management — stack vs heap allocation, escape analysis, reducing GC pressure with sync.Pool and pre-allocation, reading MemStats, tuning GOGC/GOMEMLIMIT, and …

Operating System Interfaces in Go

Master Go's OS interfaces — environment variables, process information, signal handling for graceful shutdown, cross-platform paths, file permissions, and system resource discovery …

Performance Tuning Go Systems

Tune Go application performance — reading pprof CPU and heap profiles, reducing allocations with escape analysis, cache-friendly data layout, GOMAXPROCS tuning, avoiding lock …

System Calls and Low-Level Programming in Go

Master Go system calls — golang.org/x/sys vs syscall, file descriptors, memory mapping with mmap, signal handling, process management with os/exec, and using the unsafe package …